By Matthias Paul Scholz
This amply illustrated publication is set development a few of Leonardo da Vinci's most renowned innovations with LEGO's breathtaking robotic expertise, the LEGO MINDSTORMS NXT. during this ebook, you are going to revive such interesting units because the flying desktop, the aerial screw, the revolving bridge, the double leaf spring catapult, and the armored car—five centuries after their production by way of the good Renaissance engineer. utilizing probably the most complicated programming environments for the NXT, you are going to make robots that paintings, flow, and reply the way in which Leonardo meant his unique innovations to do 500 years ago.
By engineering the LEGO types contained during this, booklet you won't simply turn into accustomed to the MINDSTORMS NXT know-how, but additionally with innovations to construct complex robots with NXT and to software them utilizing diversified cutting-edge NXT programming languages reminiscent of NXT-G, NXC, RobotC, pbLua, and leJOS NXJ.
For all 5 robots, historic heritage info is equipped. designated top of the range step by step development directions, in addition to an problematic advisor for every unmarried software permit either the green LEGO consumer in addition to the NXT aficionado to develop into familiar with the paintings of manufacturing incredible NXT creations and utilize many subtle beneficial properties of the NXT.
This booklet will unharness the inventive powers that shut eye in each person and mix them with the natural pleasure of enjoying. yet pay attention: you're stunned via the stupendous effects this mixture is apt to spawn.
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Extra resources for Advanced NXT: The Da Vinci Inventions Book
IDE The IDE of RobotC is rather clear, consisting of a menu bar and an editor (Figure 2-22). Figure 2-22. RobotC’s IDE CHAPTER 2 ■ A 3 ,000-FOOT LOOK AT NXT PROGRAMM ING ENVIRONMEN TS Menu Bar The menu bar is the place where you can start commands such as opening or saving programs, selecting the target platform, connecting to the NXT Brick, downloading RobotC’s firmware, and compiling and downloading programs (Figure 2-23). Figure 2-23. Downloading the firmware to the Brick It’s also from here where you start the debugger (Figure 2-24).
Figure 2-10. LEGO MINDSTORMS NXT Software IDE work area 37 38 CHAPTER 2 ■ A 3,000-FOOT LOOK AT NXT PROGRAMM IN G ENVIRONMEN TS Configuration Panel You will use the configuration panel to configure the blocks that are part of your program. Each block has a set of configuration settings that will be displayed and may be filled with values when the block is selected in the work area. Figure 2-11 shows the configuration panel. Figure 2-11. LEGO MINDSTORMS NXT Software IDE configuration panel Controller The controller is the administration tool that lets you view the present state of your NXT Brick or Bricks in terms of availability, memory, and power.
CHAPTER 2 ■ A 3 ,000-FOOT LOOK AT NXT PROGRAMM ING ENVIRONMEN TS Figure 2-26. BricxCC’s Tools menu Another menu item worth having a look at is Preferences, where you can play around with a multitude of different configuration settings (Figure 2-27). Figure 2-27. BricxCC’s Preferences menu 49 50 CHAPTER 2 ■ A 3,000-FOOT LOOK AT NXT PROGRAMM IN G ENVIRONMEN TS Editor The editor is separated into two parts: a tree that lists language elements, and the actual editing section (Figure 2-28). Figure 2-28.